Theme Day: Twin Day
Today we focused on continuing to work on our robots and completing missions.
Mechanical & Programming: After beginning with a quick Question and Answer session, our engineers spent most of their time free building striving towards solving their missions. They solved any issues that resulted from their programs or designs, and received advice from their mentors in cases of truly herculean problems.
Teamwork: Our campers faced a daunting challenge where they were split into two (16 person) teams and had to work together to “breakout” of the Learning Commons. Together they had to find, collect and interpret clues to open locks successfully “cracking the code” to their freedom.
Theme: Wacky Wednesday
Today we focused on prototyping, aspects of strong designs, and continued working on solutions for the mission(s).
Mechanical: The novice engineers began the day with a short problem solving warm up, where they were given a new mission and brainstormed possible ways to solve it. Then they transitioned to a lesson about prototyping and how to strengthen their designs by using proper bracing techniques. Mentors also warned the recruits about the dangers of variation and visual parallax.
Programming: Our rookie programmers learned how you use EV3 for computations allowing them to improve their line follower to be more precise with smoother movements.
Teamwork: To improve their silent communication skills we tasked our camper’s with a “Jedi Mind Trick” challenge.
Theme: Favorite Scientists
Today we focused on learning the basics of programming.
Programming: The young engineers became rookie programmers as they explored the basics of Lego’s EV3. With this language they worked on connecting their robots and making it perform simple tasks, such as moving forward, all the way to more complex tasks like following a line.
Teamwork: To start off the day, partners shared their favorite scientist(s) with each other as a way to learn more about each other’s personal interests. Later we tasked our fledgling programmers to apply their new skills sets in a different setting by navigating or “programming” each other through an obstacle course.